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Warlords of Draenor – The Good Stuff

A shot of my Death Knight's garrison, in the center left a street light illuminating the way

I am a very gloomy person. Whenever possible, I create a dystopian scenario. In my opinion, far too many people see the world through rose-tinted glasses and therefore actually simply are blind to the suffering others have to endure. But – as the title indicates – today I want to look at the good stuff, which has to be maintained and built upon for improvement. Granted, I'm talking small-scale goodness here but you have to start somewhere and somebody cares about this game, which is all that counts for now.

A Quick Look at Current Concerns

Published by Brunold on So, 11/08/2015 - 11:12 in

Zones that can be done in any different order are not developed to counter the feeling of a disjoint game, which apparently isn't something many people care about anyway. But I do and that's simply because it's the way entertainment worked for thousands of years. We want to dive into worlds, no matter whether it's the mythical world of Odysseus, the legendary kingdom of Arthur or a world of crime investigated by Sherlock Holmes. For the same time-span, of course, there are those who criticise people for wanting to tell a story.

Dreidimensionalität, Vielschichtigkeit und Linearität

Published by Brunold on So, 05/18/2014 - 19:42 in

Das ist ein Themenbereich, den ich wahnsinnig interessant finde, Hier kann ich wunderbar Überlegungen zu sozialen Entwicklungen anstellen, Bezüge zur Philosophie herstelllen und Storytelling ist etwas, das mich seit frühester Kindheit fasziniert. Wenn ich meinerseits irgendwann Enkel oder Urenkel habe, möchte ich ihnen eines meiner Bücher vorlesen können.