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Eine Frage der Tradition

Published by Brunold on Di, 04/01/2014 - 19:27 in

Ein Problem, das für WoW bereitwillig diagnostiziert wird, ist, dass WoW zu alt ist. Zumindest teilweise halte ich das durchaus für eine sinnvolle Diagnose, auch wenn der Ruf nach einer Wiederbelebung des World-PvP, einer Abschaffung der Abhärtung, abendfüllenden Dungeonruns und Rückkehr der Klassenquests groß ist. Ich selbst bin im Moment für viele dieser Rückschritte.

Going By the Books

Published by Brunold on Do, 03/27/2014 - 20:55 in

Lore is something really important to me. In most cases it is, what I am paying for, when I buy a game. The lore of World of Warcraft is no exception for me, although a lot of other mechanisms come into play. There is a lot at odds with lore in Azeroth right now.

That should not be a surprise. For starters, the lore here is the lore of Warcraft, not just as an MMO, but as a franchise. It also includes books, three RTS-games and online short stories. The tasks of lore in WoW are complex. We have different worlds and planes, which the player should experience as one entity. The more the complexity of a system increases, the more the probability of mistakes increases.

But we can do better. There are a lot of things I dislike right now and things I need feedback for (because I am curious, you know?).

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