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Of How Events of Incredible Importance Unfolded and Nobody Noticed

screenshot of lots of players celebrating the end of the Call of the Scarab event

With a delay of only one day I'm going to talk about the community event "Call of the Scarab" today. The event played out from January, 21st to January, 24th and celebrated the event for the opening of the Gates of Ahn'Qiraj and its participants.

It's also perfect means to further explore remarks I made in my last blog post. Like the serpent dragon toy, that event doesn't really happen unless people deliberately decide to take part in it. There's no prestige to be gained and to even make it happen participation is neccessary. It tries to unite us under one of the most common denominators in World of Warcraft: Our faction.

People complained about how there was no tangible reward like a pet, a tabard, a toy, some piece of gear, or a title (note how all these kinds of rewards begin to taste as foul as the gear-part). As with the Molten Core-event, I didn't mind. And since there are people spreading the rumor it was an event just for senile Scarab Lords: No, it wasn't, I wasn't anywhere near the game when the original opening occured. I came to the game many, many years later during Wrath's second half. But yes, the part of the player base who hold these memories dear enough to go there during that time, were are reason for me to embrace the battle. I'm among the people who visit AQ for pets and transmog, and even if I didn't, I'd go there once in a while just to have a change in scenerey. Being old in no way makes the raid instance a bad place. I also did it for the Alliance, so I even did it for that thankless bunch of players who couldn't bother to show up.

In the end I had a lot of fun and it's been great to be part of something bigger, a joint effort across all European servers. Afterwards a surprisingly large bunch of people showed up to celebrate the victory or the effort the losing faction had put into it. That visualised pretty well how we hadn't done it just for ourselves but for everyone involved. I gained some Honour form the PvP part, in which I actually engaged. That's no small feat for the designers. the participants communicated with each other and shared their Abyssal Crests.

People laugh at the four banners there, but I think at least here something truly was at stake. The story's going to move on whether I visit the raids or not. The Horde's banners wouldn't stand there if they hadn't put in more effort than our faction and our numbers wouldn't have been as close to theirs, if we just had given up. I just wish that there was some sort of acknowledgement for our effort - a documentation of the end points gained by both factions. Just so people could see that one faction had given up, should this ever happen.

And I'm not sorry to say the following to the people living in a bubble: This was an event of lasting value to a great many people. This was where you had been during these three days to show that people, human beings mattered in this game. (Unless, of course, real life issues; also, I wasn't there all the time, but since it only occurs once a year, I made it the main theme of my playing sessions during these days. Maybe it's cheating, maybe you're going to call me a hypocrite. I think it was reasonable)