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Why I Waited

Published by Brunold on So, 09/18/2016 - 02:40 in
A screenshot of Ysera, the Green Dragon Aspect, in Val'Sharah; there are Malfurion and my main, too, but they don't really matter

Yesterday I secured the Tear of Elune (or that's what I've been told – as if Dalaran was a safe places, it's basically at the centre of attention) and thereby unlocked World Quests. However, since I'm not done with Val'Sharah and haven't finished the Archaeology quest, they're still going to be neclected. So far even the Suramar quests appear to be of more interest to me. I did the first few of them and really like gathering all these people and exploring ruins together with them. Yet I do look forward to doing World Quests.

Not that Kind of Person, Not that Kind of Game, Either

Missions are misplaced in this game. I don't feel connected to them and if I do them, I don't know why, other than that they're part of my order hall campaigns. As long as I didn't have a quest to do so, I didn't touch them, which means that when a quest came up, I needed to level my followers first before I could progress. Now, after a few very meaningless days in which I tried to level followers to 108 for the second round of missions, I'm pretty sure I'm done. I'm not the kind of person to stay in a city hub for long, anyway.

Of a Gnome, Who Took it Easy

Screenshot taken in Suramar, of a road ending at the horizon, leading through a forest of autumn-leaved trees

I started to add my voice to the noisy stream of feedback excreted from our community and now I feel obliged to continue doing so. At the moment that's not an easy task because I'm really enjoying the new expansion which is partly due to the way I chose to play this expansion. The last few years (since I had my break in January '13) have been a lot of navel-gazing about what I'm expecting from a video game, what should and could be expected, and things like that.

Fight the Legion, not Me!

A screenshot of the demon invasion in Dun Morogh; my character in a gnomish vehicle, fel-green meteors raining from a space ship

Since the pre-expansion-event started, I've voiced my discomfort regarding maybe not the largest part of the community, but the loudest and least avoidable. I can't shut up about it because there'd be no place for me in a community like this. So here is what bothers me in a nut shell: Very mouthy, very dominant people have lost the fun in playing the game, became incredibly material and superficial, and apparently can't be bothered by anything other than immediate, solid reward anymore.

While Mobs Glorify Witch Hunts ...

Published by Brunold on Fr, 08/05/2016 - 10:40 in

So the camera distance limitation will partly get reverted. The real heroes now will be those who intentionally subject themselves to health issues to help Acti-Blizz (and other institutions) get a better understanding on how people got sick in the first place. I'm not one of them and in all of this, I've never been. I wasn't affected in the slightest because I'm the fucking future. The people suffering are others and there's nothing I can do about it. This isn't my story, but neither is it one of those who'll enjoy the enhanced camera distance.

On Health used as a Tool

A screenshot in front of Stratholm from the dungeon "The Culling of Stratholme" - not really important

Criticising polarisation in discourses is a popular sport currently. Rightly so, since its consequences appear to be pretty bad. But at the same time, the discourse concerning gaming sickness gets treated as one of the two poles within the discourse concerning the camera distance restrictions Acti-Blizz apply in Legion (which are live since the pre-patch hit servers).

On the Future of Ingame Books

Published by Brunold on Di, 06/28/2016 - 11:56 in
Screenshot of the Hall of Explorers in Ironforge

Apparently I should be upset about Activision-Blizzard taking back control over their games today. In comparing schedules I found out I was supposed to be that every day, found that to be lacking in creativity, and moved on. Instead of making noise, I am going to talk about ingame lore books and them contradicting newly-canonised lore.

In Favour of Artistic Freedom

Published by Brunold on Do, 06/23/2016 - 11:09 in
A screenshot of the Fairy Dragon Event (fairy dragons gathering in a circle, casting rays of light which meet in the centre) and my mage attending it

Above everything else, in my opinion WoW is lacking overarching coherence and that's the greatest difference between a WoW 12 years ago and WoW in its current state. This can probably only be solved by giving its devs at least some artistic freedom. That is essentially the opposite of listening to your player base.

Expectations and Beginnings

Unrelated screenshot of my Dwarven mage alt facing Duskwood; a long, straight way framed by dark, winded trees

There's a discussion of sorts (or a sequence of monologues) going on about what one could expect his or her fellow players to know about the game they play, games in general, roles and abilities, and so

The Changes We Should Face

My character dancing in the lime light. Still purple transmog., fel-tinted glasses.

I sincerely believe that many people who give feedback currently are not interested in reason. I barely see someone getting his or her facts straight. To me, you don't even seem to care about anything but yourself. Otherwise I can't explain why you interpret a sentence, or a voiced line of thought, or outward appearance in the most negative possible way. The whole situation here is insane. For the most part, it lacks any interest in anyone who doesn't agree on your ideological line, no matter on which side of which topic you are, no matter if you consider yourself to be neutral.

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