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Community vs. Community

Players celebrating the Midsummer Festival and dancing around the Midsummer Festival tree

For many of you it's no secret that I'm no longer at peace with being a raider. Yet I am one. My motivation for it is clear: The people in this raid group are members of my guild and for some reason they want me to be part of it. They're good people (ah for God's sake, try not to hear that sentence in Trump's voice) and although the raid group is still one in the making, our evenings can be quite funny. The third source for my motivation is that I really like the raid instances Activision-Blizzard design.

Of How Events of Incredible Importance Unfolded and Nobody Noticed

screenshot of lots of players celebrating the end of the Call of the Scarab event

With a delay of only one day I'm going to talk about the community event "Call of the Scarab" today. The event played out from January, 21st to January, 24th and celebrated the event for the opening of the Gates of Ahn'Qiraj and its participants.

Leading Dispersion

Published by Brunold on Mi, 01/25/2017 - 01:08 in
Screenshot of our guild's mount parade during Winter's Veil celebration

Tomorrow I'll hopefully talk about the Call of the Scarab for a bit. Given the amount of people who didn't give a shit about the event, my voice apparently would contribute to an understanding of the diverse interests at play in World of Warcraft. But today's all about leadership, kicked off by Alt's blog post, and in a way a contribution to the series of blog posts about guilds I always wanted to continue.

Roots

A screenshotof my death knight on her journey to receive the Maw of the Damned; somewhere on a Legion-infested world

Pretty much ever since Legion launched, a rumour circulates that at the end of the expansion we'd sacrifice our Artefact weapons. The rumour appears to be based in a developer statement according to which our characters would need to sacrifice something very important to them in order to prevail over the Legion. I'm not convinced of the existence of such a statement and didn't do research (lazy me).

Why I Waited

Published by Brunold on So, 09/18/2016 - 02:40 in
A screenshot of Ysera, the Green Dragon Aspect, in Val'Sharah; there are Malfurion and my main, too, but they don't really matter

Yesterday I secured the Tear of Elune (or that's what I've been told – as if Dalaran was a safe places, it's basically at the centre of attention) and thereby unlocked World Quests. However, since I'm not done with Val'Sharah and haven't finished the Archaeology quest, they're still going to be neglected. So far even the Suramar quests appear to be of more interest to me. I did the first few of them and really like gathering all these people and exploring ruins together with them. Yet I do look forward to doing World Quests.

Not that Kind of Person, Not that Kind of Game, Either

Missions are misplaced in this game. I don't feel connected to them and if I do them, I don't know why, other than that they're part of my order hall campaigns. As long as I didn't have a quest to do so, I didn't touch them, which means that when a quest came up, I needed to level my followers first before I could progress. Now, after a few very meaningless days in which I tried to level followers to 108 for the second round of missions, I'm pretty sure I'm done. I'm not the kind of person to stay in a city hub for long, anyway.

Of a Gnome, Who Took it Easy

Screenshot taken in Suramar, of a road ending at the horizon, leading through a forest of autumn-leaved trees

I started to add my voice to the noisy stream of feedback excreted from our community and now I feel obliged to continue doing so. At the moment that's not an easy task because I'm really enjoying the new expansion which is partly due to the way I chose to play this expansion. The last few years (since I had my break in January '13) have been a lot of navel-gazing about what I'm expecting from a video game, what should and could be expected, and things like that.

Fight the Legion, not Me!

A screenshot of the demon invasion in Dun Morogh; my character in a gnomish vehicle, fel-green meteors raining from a space ship

Since the pre-expansion-event started, I've voiced my discomfort regarding maybe not the largest part of the community, but the loudest and least avoidable. I can't shut up about it because there'd be no place for me in a community like this. So here is what bothers me in a nut shell: Very mouthy, very dominant people have lost the fun in playing the game, became incredibly material and superficial, and apparently can't be bothered by anything other than immediate, solid reward anymore.

While Mobs Glorify Witch Hunts ...

Published by Brunold on Fr, 08/05/2016 - 10:40 in

So the camera distance limitation will partly get reverted. The real heroes now will be those who intentionally subject themselves to health issues to help Acti-Blizz (and other institutions) get a better understanding on how people got sick in the first place. I'm not one of them and in all of this, I've never been. I wasn't affected in the slightest because I'm the fucking future. The people suffering are others and there's nothing I can do about it. This isn't my story, but neither is it one of those who'll enjoy the enhanced camera distance.

On Health used as a Tool

A screenshot in front of Stratholm from the dungeon "The Culling of Stratholme" - not really important

Criticising polarisation in discourses is a popular sport currently. Rightly so, since its consequences appear to be pretty bad. But at the same time, the discourse concerning gaming sickness gets treated as one of the two poles within the discourse concerning the camera distance restrictions Acti-Blizz apply in Legion (which are live since the pre-patch hit servers).

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